Capcom Vancouver is the studio responsible for Dead Rising 2, Dead Rising 3, and Dead Rising 4. The direct consequences for these actions are the cancellation of an upcoming project for consoles and a reduction on the scope of the upcoming Dead Rising game, which was rumored to be too big for the number of developers working on it.
Today, from the first hour, Kotaku reported that Capcom Vancouver had undergone a restructuring and, according to a reliable source of which the name was not disclosed in order not to jeopardize his work, around 50 workers were dismissed.
Capcom has sent out a letter explaining that its Vancouver studio has been hit by a layoff. Due to the lack of success of Dead Rising 4, the company is likely switching things up to try and get the series back on the right track. As a result of this, an unnamed and unannounced project had to be canceled. Capcom Vancouver's mobile game of past year, Puzzle Fighter, will still be developed, and any other projects being worked on by the company will still be in development.
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Dead Rising 4 originally launched for Xbox One and PC in 2016, before making its way to PlayStation 4 in 2017. The Dead Rising studio was recently restructured to reduce from around 250 employees to 200.
In addition, the information referred to the project of the next Dead Rising. We'll let you know what the company intends to do next.